All Stories

The Game I Always Wanted to Make: How AI Let Me Finally Build My Childhood Obsession

I’ve been carrying a game in my head for forty years.

Space Taxi In Space: Rebuilding a C64 Classic Around Friendship, Humor, and Procedural Everything

It started with a Commodore 64 in a crawlspace. Behind the water heater, wrapped in a garbage bag from 1990, next to a disk drive we named Jared. The 5.25”...

Building Squirrel Defense: 4,900 Lines, Zero Sprites, One Afternoon

Every other project from Day 1 was a port. Squirrel Defense was the one I built from nothing — a game I made with my kids. No Haxe source to...

Day 1 with Claude: Five Games, One Website, and 128 Million Tokens

Saturday I sat down with Claude Code (Opus 4.6) and decided to see how much I could get done in a day. The answer: a lot more than I expected....

Porting TappyPlane: From Haxe/OpenFL to Godot 4 with Claude

Back in the day I built TappyPlane for a 3-hour game jam. It was a Flappy Bird clone starring a little green plane dodging rock pillars — built with Haxe,...